Maxsine
Lecturer and workshop facilitator
"Cross Border Integration - the Future of Visualized Design Practice"
August 10-21, Beijing/Guangzhou/Chengdu/Hangzhou/Ningbo/Shanghai

Smithsonian National Museum of Natural History
Speaker and workshop facilitator
"How Can Technology Help Us Tell Better Stories?"
May 2017, Washington D.C.

Balboa Park Learning Institute
Speaker
"Project Management and the Agile Museum"
October 2016, San Diego, CA

ECSITE
Speaker
"Inspiring connections: leveraging unusual partnerships to produce extraordinary visitor engagement"
June 2016, Graz, Austria

Museum of Man
Thought-partner
Redesign Charrette
November 2015, San Diego, CA

Video Gamers United
Panel Discussion
"The Evolution of Video Games"
August 2014, Washington DC 

Hackers Play Spaze
Speaker
"The Spirit of Play"
August 2014, New York, NY 

PURE NYC
Facilitator
Tools not Rules Workshops
April 2014, New York, NY

The Society of Illustrators
Moderator
"Tools not Rules: Panel Discussion"
March 2014, New York, NY

The Society of Illustrators
Panelist
"From Art School to Game Careers"
January 2012, New York, NY

GDC China
Speaker
"Finding the Artistic Soul of Your Social Game"
2009, Shanghai, China

America’s Video Game Expo
Panelist
“Tighten Up the Controls on Level 2”
November 2006, Pennsylvania Convention Center, PA

NYC ACM/SIGGRAPH’s
Panelist
Hi-res vs. Lo-res Graphics: A Game Design Debate”, Panelist
May 2005, New York, NY; “Low-res Art” 

America’s Video Game Expo
Speaker
"Specialization in the Visual Arts”, Speaker
November 2006, Pennsylvania Convention Center, PA.